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At the PDC Microsoft Conference, CryTek, developers of Far Cry, released a movie which shows some of the capabilities of the Cry Engine under DirectX 10 API (or rather DX 9.0L featuring Shader Model 4.0) : dynamic day/night cycle, fully interactive environments, sunrays and diffuse transmission, real time soft shadows, soft particles, interactive/destructible environments, volumetric...

The post CryTek DirectX 10 Gameplay Movie appeared first on VR-Zone.

CryTek DirectX 10 Gameplay Movie

At the PDC Microsoft Conference, CryTek, developers of Far Cry, released a movie which shows some of the capabilities of the Cry Engine under DirectX 10 API (or rather DX 9.0L featuring Shader Model 4.0) : dynamic day/night cycle, fully interactive environments, sunrays and diffuse transmission, real time soft shadows, soft particles, interactive/destructible environments, volumetric...

The post CryTek DirectX 10 Gameplay Movie appeared first on VR-Zone.