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NVIDIA’s approach corresponds to DirectX 10 more quickly than utilizing DirectX 10 to full, with the safe route it is taking with G80. Also NVIDIA, has applied for Unified-Shader-related patent and is advancing the development of Unified-Shader. Moving to a 65nm process, proper preparation has to be done. NVIDIA is just taking it slower and...

The post Forecast & Initial Analysis of G80 & R600 appeared first on VR-Zone.

Forecast & Initial Analysis of G80 & R600


NVIDIA’s approach corresponds to DirectX 10 more quickly than utilizing DirectX 10 to full, with the safe route it is taking with G80. Also NVIDIA, has applied for Unified-Shader-related patent and is advancing the development of Unified-Shader. Moving to a 65nm process, proper preparation has to be done. NVIDIA is just taking it slower and...

The post Forecast & Initial Analysis of G80 & R600 appeared first on VR-Zone.